My task is to Design,
build and animate a Chess Robot and its environment in the steam punk visual
style that can apparently think, decide, pick and place objects. Your piece
should focus on a limited "set" as quality and relevance is more
important than volume, think elegant still life that moves.
The short film will be a
vehicle to allow us to develop many aspects of the Animation Production
pipeline, specifically on the creative side of the medium.
We were given examples such as the 1999 film Wild Wild West which incorporates a lot of the Steam Punk style.
As well as getting some practice in modelling the required objects for this project such as chess pieces I am going to do some research into steam punk and related designs.
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