Wednesday, 22 January 2014

Working on surround environment

To add to the scene and not just have Waverley on its on in a plain environment i am going to work on modeling a basic recreation of the surrounding area to add more depth.

Update 22/01



Happy with how the buildings looking for now. Going to try and complete the surrounding area over the nex day or 2 then push on with my artefacts.

Tuesday, 26 November 2013

New test render



New test render using similar 3d text technique as the earlier one. Added a red background to fit in more with the color scheme of the club as well as a light in after effects to add a bit more dynamic to the text and background.

I also added some cutout illustrations on the background to add further depth to it and add to the visuals other than just text which may not appeal to everyone.

I removed the amount of text on the scene as the preview tests had from 50-100 layers of text which slowed rendering considerably and was a lot harder to manage.  I now used 20 layers which was a lot more manageable and also easier to read each of them. I cut out the runners up layers which may of left a negative feeling on the work with the camera focusing on times when forest failed to win.

I added some sound clips over the music of commentary from historic moments related to the club and more specifically the person in the background. I still need to adjust sound levels and I am still not 100% on the music choice as it feels too serious but I have edited around that track so far so may stick with it.

I still plan to adjust some of the text layers to avoid too much overlapping as this was just a test render to see how it looked and compared to previous ones but I fairly happy with its progress and the atmosphere it gives.

Friday, 22 November 2013

Client: End scene test with sound



This is my end shot for my client project so far. I feel the transition in music really works with the shot and I am happy with ending it with a clear message that Nottingham loves Forest.

The stadium has been rendered in a paint and ink style texture which gives a cartoon look. I feel this helps appeal to a younger audience. Although the huge increase in 3d visuals has closed the gap on reality and 3d a younger viewer will relate to a artistic cartoon style and also may not fully understand photorealism and lighting so it is not as important. I preferably did want to make it look more realistic but I had a few problems with the texturing and lighting in mental ray as well as some huge rendering times. With deadlines approaching it was a smart move to revert back to the style I am using.

I still plan to try and texture and light the scene realistically for portfolio purposes but for this project I think it works how it is.

Client: Motion graphic test scene



Possible opening scene for my client project for Nottingham loves Forest. It has been reiterated that the message is clear at the beginning, middle and end so i  did not want to leave anything to guess and be straight up with the point that this is about Nottingham Forest football club.

Thought it was good to use a sound clip of the commentators from when Forest won the european cup as this adds atmosphere to the video and also can relate to potential older viewers who possibly remember the moment or have seen it.

As this is aimed at a younger audience and to educate them I decided to not over complicate any shot or fill the page up with too much going on at once.

Learnt some basic motion graphics from tutorials which have helped greatly in this project. I am still unsure on some of the movement on the back to back text which I will possibly work on but so far I am happy with how this looks. It looks informative and clear and the text animation keeps it fun.

I am still considering possibly changing the music to fit the younger audience however the one I have picked goes well with the club having history and heritage. The audio also changes significantly at the end which fits in perfectly with my final shot.